Owl Creek Technologies, Gaussian Splats
NOTE: All Splats Are In 1st Harmonic Compressed Format -
Reflection, refraction and transparency is reduced from 4th Harmonic versions
*.plys (4th H) can be downloaded here
----
WebGL Gaussian Splat Viewer By Kevin Kwok.
Code on Github.
-----
Select Link to Splat
----
Use mouse or arrow keys to navigate
Movement (arrow keys)
- left/right arrow keys to strafe side to side
- up/down arrow keys to move forward/back
- space to jump
Camera angle (wasd)
- a/d to turn camera left/right
- w/s to tilt camera up/down
- q/e to roll camera counterclockwise/clockwise
- i/k and j/l to orbit
Trackpad
- scroll up/down/left/right to orbit
- pinch to move forward/back
- ctrl key + scroll to move forward/back
- shift + scroll to move up/down or strafe
Mouse
- click and drag to orbit
- right click (or ctrl/cmd key) and drag up/down to move
- shift + mouse wheel to move up or down
Touch (mobile)
- one finger to orbit
- two finger pinch to move forward/back
- two finger rotate to rotate camera clockwise/counterclockwise
- two finger pan to move side-to-side and up-down
Gamepad
- if you have a game controller connected it should work
Other
- press 0-9 to switch to one of the pre-loaded camera views
- press p to resume default animation
- drag and drop .ply file to convert to .splat